@startuml
sprite $resistance [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000008100000000000000000000000
00000000000000000000007FD10000000000000000000000
0000000000000000000005FFFB0000000000000000000000
000000000000000000004FFFFFA000000010000000000000
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00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFC100000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFFA0000000000
000000000006EFFFFFFFFFFFFFFFFFFFFFFF700000000000
0000000000001AFFFFFFFFFFFFFFFFFFFFB2000000000000
0000000000000029FFFFFFFFFFFFFFFFB300000000000000
000000000000000006AEFFFFFFFFDA610000000000000000
000000000000000000001345543000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_RESISTANCE(_alias) ENTITY(rectangle,black,resistance,_alias,FA RESISTANCE)
!define FA_RESISTANCE(_alias, _label) ENTITY(rectangle,black,resistance,_label, _alias,FA RESISTANCE)
!define FA_RESISTANCE(_alias, _label, _shape) ENTITY(_shape,black,resistance,_label, _alias,FA RESISTANCE)
!define FA_RESISTANCE(_alias, _label, _shape, _color) ENTITY(_shape,_color,resistance,_label, _alias,FA RESISTANCE)
skinparam folderBackgroundColor<<FA RESISTANCE>> White
@enduml